

To change the background click on the label bar and in the layer window select the style tab.
Choose a source from the background top tab then upload an image or pick a background color.

To add a layer, click the green plus button in the left sidebar and select the type of layer.
Select any layer and you can edit its content and style properties in the layer window.

Our UI/UX Program
Become a UI/UX Designer
What Animatography Studio can do for you?
Starting out as an animator with Animation Mentor isn’t just about nailing down animation techniques; it’s like diving into this awesome adventure where your imagination gets to play hero and your skills level up with every step. Picture this: you, fueled by determination and backed by seasoned mentors, bringing characters and worlds to life with each doodle and click.
Animation Mentor isn’t just a school; it’s a hangout for cool artists like you, all sharing stories and striving to tell tales through movement. So, dream big, create bigger, and let Animation Mentor be your ride-or-die partner on this wild journey to animation greatness.
Design Engaging Interfaces with UX Research & UI Tools
Course Overview
This 6-month online UI/UX Design program empowers learners to create intuitive digital experiences through user-centric design principles. Covering UX research, wireframing, UI design, prototyping, and usability testing, students gain hands-on expertise with tools like Figma, Adobe XD, and Notion. Perfect for aspiring product designers, web/app designers, and design thinkers.
Basic Level (Months 1–2):
UX Fundamentals & Research
- Understanding UX & Design Thinking (Week 1–2)
– Human-centered design
– Empathize, define, ideate, prototype, test - User Research & Persona Development (Week 3–4)
– Surveys, interviews, user flows
– Building empathy maps and user personas - Information Architecture & User Flows (Week 5–6)
– Navigation models, content structuring
– Card sorting, sitemaps, task flows - Wireframing & Low-Fidelity Design (Week 7–8)
– Sketching, lo-fi wireframes
– Tools: Figma, Balsamiq, Whimsical
Intermediate Level (Months 3–4):
UI Design & Visual Systems
- UI Principles & Design Systems (Week 9–10)
– Typography, spacing, grids, iconography
– Atomic design and reusable components - Figma Mastery & Prototyping (Week 11–12)
– Auto-layouts, components, variants
– Clickable prototypes, hover/interaction states - Mobile App & Web Interface Design (Week 13–14)
– Designing for multiple devices
– UI patterns for iOS, Android, and web - Designing with Accessibility in Mind (Week 15–16)
– WCAG guidelines, color contrast
– Inclusive UX and keyboard navigation
Advanced Level (Months 5–6):
Usability, Testing & Portfolio
- Usability Testing & Iteration (Week 17–18)
– Conducting tests, analyzing feedback
– Iterating designs based on real insights - UX Writing & Microcopy (Week 19–20)
– Crafting CTAs, error messages, and empty states
– Brand voice and tone in UI - Real-World Design Brief Simulation (Week 21–22)
– End-to-end project execution
– Stakeholder presentations and design pitch - Portfolio & Case Study Building (Week 23–24)
– Documenting process, user problems & solutions
– Behance, Dribbble, and PDF-ready portfolios
Final Deliverables
- UX Research Report & Personas
- Wireframes + User Flows
- Mobile & Web UI Design Mockups (Figma)
- Usability Test Summary
- Complete Case Study & UI/UX Portfolio